The Futureworks Industry Advisory Group aims to integrate contemporary commercial practice into our academic delivery. Comprised of representatives from leading creative media businesses and members of Futureworks’ academic staff, the group’s main objective is to broaden and enhance the level and depth of knowledge and key skills that our students possess in preparation for graduation and their future careers.
Matthew Boone is Creative Director at Manchester-based music company Scruff of the Neck (SOTN), with divisions including: talent management, record label, publishing, live events production, festivals and marketing.
Matthew’s day-to-day work involves directing music videos and leading a team of creatives that are actively working within the music industry, developing some of the most exciting emerging artists in the UK. SOTN Records was voted ‘Best Small Label’ at the 2019 Association of Independent Music (AIM) Awards.
Enos Desjardins is an award-winning Finnish Canadian sound designer based in London. He works on everything from arthouse indie films all the way through to feature films, TV series, games and commercials as a sound effects editor, re-recording mixer and supervising sound editor.
He believes that sound is an integral part of the storytelling process, going way beyond just making things sound good. Enos approaches each project with an open mind, attention to detail and a desire to help tell the story, which enhances the audience’s experience and supports the director’s vision.
Jess trained in animation, with a background of Pixel Art at 4J Studios and Community Management as part of the Unreal Engine team. In her work, she draws on her previous experiences as a Technical Designer at Rare Games.
Jess also supports young people into video games careers through her STEM & VGA work.
Marie-Claire is Chair of the Industry Advisory Group. She is also CEO for Women in Games (WiGJ), an organisation that provides encouragement, support and advocacy for women and girls throughout the UK’s game industry and educational pipeline.
She strives to improve the recruitment, retention and progression of women by championing female talent and challenging gender imbalance, inequality and discrimination.
Jey is a Senior Sound Designer at the world-class, award-winning game developer SUMO Digital in Sheffield. Throughout his career, he has worked on titles for both PC and console, ranging from small indie teams, right up to larger AAA studios.
His approach to game audio is both technical and creative, being comfortable working with middleware, scripting and the game engines. He has a holistic approach to game development, in which feedback and teamwork are paramount.
Pete is an Outsource Manager at RealtimeUK (VFX & Animation), which has a rich 23-year history in creating cutting edge, high-end content for marketing films, imagery, virtual reality and augmented reality with passion and desire to achieve the highest levels of image quality and engagement.
They have had success in attracting some of the biggest names in the video games, automotive and broadcast industries such as Microsoft, Bentley and the BBC.
Nigel co-runs Fuzzy Duck Creative and has been key to the company’s development and continued growth. He champions new technologies and creative methodologies. He is an experienced producer and project manager. As Production Director,
Nigel oversees over forty productions a year, including: filming drama and documentaries, motion graphics and animation, touchscreen interactive programs, audio sound installations, apps and websites.
Since receiving the ‘Best Work Award’ for his final project at Futureworks in 2018, Demonét has set up his own videography company called SuPeR__OG Productions. He was head hunted by Leeds-based marketing agency 21 Degrees Digital, where he is now Creative Director.
In that role, Demonét is responsible for creating promotional videos, music videos and fashion photography for global brands such as: Marks & Spencer, Footasylum, Audere and Angelica-Craft House (D&D London Group).
Jode is co-founder & composer at The Horror Vault and Verbal Vigilante Music, which specialises in bespoke music production and sound design for motion picture advertising, television, film and games. His sounds and music have featured in over 80 films and a range of TV shows, with clients ranging from Disney, Marvel, 20th Century Fox, Warner Bros and Universal Pictures on brands such as The Hobbit, Avengers, Spiderman, Call of Duty and Pirates of the Caribbean.
Rachel has been part of Manchester’s creative industries for 20 years. She is founder and Creative Director of Woodwork Music, one of the UKs most respected synchronisation agencies. In that role, Rachel works to place music from some of the most exciting bands, artists and composers into films, TV shows, adverts, trailers, games and interactive media.